using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

public class BeforeStartManager : MonoBehaviour
{
    public TextMeshProUGUI bestScoreText;

    public TMP_InputField input;

    // Start is called before the first frame update
    void Start()
    {
        bestScoreText.text = "BestScore: " + WorkFlowManager.instance.GetBestScore();
        input.text = WorkFlowManager.instance.GetPlayerName();
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
